Prior to release, SimCity received positive reviews however, the game's launch was met with negative reception as a result of widespread technical and gameplay problems related to the mandatory use of a network connection to play and save game data. Throughout its development, SimCity received critical acclaim for its new engine and reimagined gameplay however, publications cautioned the game's use of a persistent Internet connection, with which it stores saved games and allows players to share resources. SimCity uses a new engine called GlassBox, allowing for more detailed simulation than previous games. Players can create a settlement that can grow into a city by zoning land for residential, commercial, or industrial development, as well as building and maintaining public services, transport and utilities. The game is considered to be a reboot of the SimCity series. An OS X version was released on August 29, 2013.
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Released for Microsoft Windows in early March 2013, it is the first major installment in the SimCity series since the release of SimCity 4 a decade prior. SimCity is a city-building and urban planning simulation massively multiplayer online game developed by Maxis, a subsidiary of Electronic Arts.
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For example, players start from an undeveloped greenfield, cars are the default form of transportation, earthquakes happen, zoning separates residential, commercial, and industrial land uses, and one can enact policies such as declaring one's city a nuclear free zone. There are three different densities in the game: low density for small buildings, medium density for low to mid-sized buildings, and high density for anything up to large tower blocks.ĭeveloped in Orinda, California, SimCity's game mechanics are heavily based on 20th-century California development. The residential zones, in green, provide housing for Sims the commercial zones, in blue, provide shops and offices and the industrial zones, in yellow, provide factories, laboratories and farms.
![simcity 3000 farms simcity 3000 farms](https://gamefabrique.com/screenshots2/pc/simcity-3000-02.big.jpg)
Development of the zones is not performed directly by the player, but happens when certain conditions are met, such as power supply, adequate transport links or acceptable tax level. The player must define development zones, each having limits on the kind of development that can occur there. In SimCity 2000, SimCity 3000 and SimCity 4, the player is allowed to alter the terrain of the city before building on it. In SimCity, the player is given the task of founding and developing a city, while maintaining the happiness of the citizens and keeping a stable budget. The ongoing success of SimCity has also sparked the release of many other spin-off "Sim" titles, including 2000's The Sims, one of the best-selling computer games The game was first published in 1989 as SimCity, and it has spawned several different editions sold worldwide. It is published by Maxis (now a division of Electronic Arts). SimCity is an open-ended city-building computer and console video game series originally designed by developer Will Wright.